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MoH: Airborne PC dedicated server package update releasedOctober 31

Electronic Arts has released an update to its dedicated server package for the PC version of (also on and ) fixing some of the problems that came with earlier this month.

Note, however, that while the update for Medal of Honor: Airborne fixes several problems with the Dedicated Server, it doesn’t resolve any Client-related issues you might have.

That being said, though, you can find the patch notes for this release below:

Dedicated Server

  • Allows for Dedicated Servers to bind game instance to a specific IP.
  • Allows for Dedicated Servers to bind game instance to a specific Port.
  • Allows .ini files to be stored in a custom path instead of MyDocs.
  • A Dedicated Server no longer needs installation of full game.
  • A Dedicated Server standalone package was created and size has been reduced for quicker uploads.
  • The Dedicated Server now generates a log file under UnrealEngine3MOHAGameLogs or the folder you specify (see section VII).
  • The Dedicated server logging can be turned off by adding -nolog to the command line

Bug Fixes

  • Fixed a bug where MOHADedicatedServer.ini was used even if user had specified a different configuration file.
  • Fixed misspelling of “Disconnect” in remote admin tool.
  • Fixed response time for server commands for both server console and Rcon console.
  • Fixed Dedicated Server Console title bar to show current map and number of players.
  • Fixed a bug where all remote servers had the same port and passwordby default.
  • Fixed a bug where all remote servers were bound to same IP.

If you’d like to download the server package update, feel free to visit the Medal of Honor: Airborne website through the Read link below.

Buy: [Medal of Honor: Airborne (PC)]

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